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IST 110: Introduction to Information Sciences and Technology (Section 002) Spring 2001, University Park
Class: Tuesdays and
Thursdays: 9:45 AM -- 11:00 AM
Professor: Mike McNeese Thoughts - Questions - Issues on How the IST 110 Class is Conducted Michael D. McNeese 1. This is a class which is predicated on the view of social constuctivism and therein is viewed as both participatory, experimental, and experiential in the sense that the social interactions derive learning of concepts, principles, and practise while providing the metacognitive basis for individualistic self-reflection as well. The class therein will be mediated by group as well as individual assignments, exercises, and projects. Assessments of learning will be taken from multiple perspectives. Because the contents and context of the class are based on "constructions" it is imperative to begin to meld into group discussions and assignments as an ACTIVE LEARNER....it is alright to fail or to have your opinion (but be ready to defend yourself!). 2. Because of this general orientation to learning, I want you to constantly be aware of asking yourselves questions that are meaningful, can help others out, reveal a larger picture, and generate new issues and problems. The main quest within this class is to seek out problems FIRST (problem finding) then to understand the context of the problem and how it affects human endeavors. The solution is less interesting until these basic-level elements are thoroughly searched out. Therein, always try to formulate the questions which you think form the backbone of each topical area covered in class constantly challenging what others are saying but for the purpose of adding new constructions to the knowledge base. Together we can work, learn, and value that which could not be previously understood only as individuals. Cooperative, mutual learning is a norm for this class. 3. Each class I need to have several questions that are derived from the readings and lecture material that are basis for zones of proximal development (ie, scaffolding to help students out). 5. Changes to be made to IST 110 (02) | Top |
COURSE CONDUCT (click here to view the details) | Top |
SUGGESTED
CLASS SCHEDULE & CLASS OUTLINE (subject to
changes) * Note: The lecture outlines are linked from each of the classes. Just click on the link to get them. Module I:
Introduction - Data, Information, Knowledge
Worlds 1 -
1/9/01 Welcome to IST -
Orientation/Introductions Online: The Info
Age 2 -
1/11/01 The Age of
Information - IST ontologies CC&I - Chap
1 Lab 1 -
1/11/01 Introduction
to the Lab 3 -
1/16/01 Data,
Information, Knowledge, Wisdom Contrasts 4 -
1/18/01 Information
Seeking & Searching (Guest Lecture) Lab 2 -
1/18/01 5 -
1/23/01 Human Information
Processing Online: Info
Processing /Human Factors 6 -
1/25/01 Knowledge Workers
& Socio-Technical Worlds Handout: Nosek
& McNeese Lab 3 -
1/25/01 MODULE II -
Problem Solving & Systems
Analysis 7 -
1/30/01 IST 110 (02)
Problem Solving Model 8 -
2/1/01 Changes made to
IST 110 (02) Lab 4 -
2/1/01 9 -
2/6/01 Problem Finding
& Fieldwork Study Handout: McNeese,
Bausch,& Narayanan 10 -
2/8/01 Systems,
Dynamics, Problem Solving & Work Domains
Lab 5 -
2/8/01 Problem solving (Guest
speaker) 11 -
2/13/01 Information &
Systems Analysis I - Cognitive Task
Analysis CC&I - Chap
9 12 -
2/15/01 Information &
Systems Analysis I - Cognitive Task
Analysis (Continued) CC&I - Chap
9 Lab 6 -
2/15/01 Concept
mapping tools (MS Word and
Inspiration) MODULE III -
Computing Systems I - The Basic
Level 13 -
2/20/01 Information &
Systems Analysis II - Cognitive Systems
Engineering Handouts: Woods
98; McNeese Gateway Article 95 14 -
2/22/01 Information &
Systems Analysis II - Cognitive Systems
Engineering (Continued) Handouts: Woods
98; McNeese Gateway Article 95 Lab 7 -
2/22/01 CAC Tour 15 -
2/27/01 Information &
Systems Analysis II - Cognitive Systems
Engineering (Continued) 16 -
3/1/01 History of
Computing CC&I - Chap
1.7 Lab 8 -
3/1/01 Team Work on
Problem #2 3/6/
- 3/8/01 MODULE IV -
Human-Computer Interaction 17 -
3/13/01 Computing
Architectures CC&I - Chap
2,4,5 18 -
3/15/01 Web-Based
Computing / Distributed Networks Object-Oriented
Programming Guest Speaker:
Mr. Dan Milliard - CEO of Group
Telecon CC&I - Chap
7&8 CC&I - Chap
10 Lab 9 -
3/15/01 19 -
3/20/01 Fitt's Law &
Basic Principles Information
Representation, Modeling and Simulation
I Information
Representation, Modeling and Simulation II
CC&I - Chap
3 20 -
3/22/01 Usability &
WWW Evaluations Lab 10 -
3/22/01 21 -
3/27/01 Contemporary
Interfaces I (Ubiquitous Computing, Smart
Rooms) 22 -
3/29/01 Contemporary
Interfaces II (Virtual Worlds, 3-D Sound, Affective
Computing) Lab 11 -
3/29/01 MODULE V -
Computing Systems II - Advanced Information
Technologies 23 -
4/3/01 Decision Support
Systems / Groupware CC&I - Chap
11 CC&I - Chap
13 24 -
4/5/01 Robots and Mobile
Computing Lab 12 -
4/5/01 25 -
4/10/01 A/V
Teleconferencing / Distance Learning 26 -
4/12/01 Lab 13 -
4/12/01 27 -
4/17/01 CSCW - An
Emerging Area of IT 28 -
4/19/01 Knowledge
Management Lab 14 -
4/19/01 MODULE VI -
Information Policy, Ethics, & Social
Implications 29 -
4/24/01 --Introduction to
Information Policy --Information
Hacking / Information Warfare CC&I - Chap
14 30 -
4/26/01 Issues &
Challenges in Social Technologies Lab 15 -
4/26/01 Problem 4
Presentation 4/30 -
5/4/01 | Top |
Each Module will have a PROBLEM associated with it for either you or your team to solve. Because you have six modules throughout the course of this semester you will six differing types of problems to complete. Some of the problems will be given to you as cases to address and analyze, where others will enable you to find and design your own problems. Each of the six problems will require some different outputs as well. The kind of outputs will be: individual paper, webpage development, group presentation, task analysis, chat room experience, and web evaluations. All of these problems - as you may note on the grading component of this syllabus - are worth a total of 50 points (50% of your grade). The current affairs presentations will be focused on the topics specific within a given module (e.g. cognitive systems engineering) occurring for a specified lecture period. This will enable -as a class - to have a variety of different current affairs but yet no duplicate topics. The book is basically for your reference but it also correlates with the progression of topics throughout the semester. Use it to find information and form your ontologies. The labs are designed to intersect given modules and provide needed skills to help you understand a module in a practical way as well as give you skills to help solve problems coupled to a module. | Top |
The class will consist of a total of 100 points possible. These points will be derived based on an assessment of the following class activitities:
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